no tiling or offset).ģ - The mesh positions shouldn't be modified in any significant way. uv, uv2, texcoord, texcoord2).Ģ - The mesh UV data shouldn't be modified in any significant way (e.g. Yes, Paint in 3D is compatible with almost all custom shaders/materials.ġ - The texture you want to paint must be sampled in your shader using the mesh UV data (e.g.
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